How can we hear classical music in video games?
BY STEPHANIE ESLAKE This story was first published in October 2017 in the Kill Your Darlings literary journal as part of the inaugural KYD New […]
BY STEPHANIE ESLAKE This story was first published in October 2017 in the Kill Your Darlings literary journal as part of the inaugural KYD New […]
BY DEBORAH CHEETHAM AO In this blog, Yorta Yorta composer, soprano, and Short Black Opera artistic director Deborah Cheetham AO writes about the creation of […]
BY HOLLY HARRISON AS TOLD TO STEPHANIE ESLAKE This month, we introduce you to the three Australian composers developing new works with Ensemble Offspring […]
BY STEPHANIE ESLAKE Have you heard of pointillism? It’s the awe-inspiring technique with which painters create large works based on thousands, perhaps millions, of tiny dots […]
BY STEPHANIE ESLAKE You might’ve read a story last month featuring Nikki Edgar – the young musician who enlightened us about composition and improvised […]
BY MARK BOSCH Although Sydney Chamber Choir and Synergy Percussion’s joint concert Dance Chant is billed as a tribute to Ross Edwards at age […]
BY MARK BOSCH We would like to welcome Mark in his first story as a CutCommon contributor. I would like to think that the […]
BY STEPHANIE ESLAKE The Modest Orchestra doesn’t care if you’re not studying to complete a performance major. It doesn’t care if you don’t want […]
BY PHILIP SHEPPARD AS TOLD TO CHRISTOPHER LEON, GLOBAL SERIES COORDINATOR Philip Sheppard co-composed Sony’s Detroit: Become Human, a new video game for PS4. In this story, […]
BY CHRISTOPHER LEON, GLOBAL SERIES COORDINATOR When composers work together on a film, TV series, or video game, they’re often required to collaborate to […]
Copyright 2022 CutCommon. Opinions reflect those of the writer and not necessarily the publication.