Here’s what went down at Australia’s most awesome industry event for game scoring
BY ANGELO VALDIVIA FOR LEVEL AND GAIN In early October, I attended High Score: Composition for Sound Art and Gaming, as part of the Melbourne International […]
BY ANGELO VALDIVIA FOR LEVEL AND GAIN In early October, I attended High Score: Composition for Sound Art and Gaming, as part of the Melbourne International […]
BY CHRISTOPHER LEON FOR LEVEL AND GAIN, WITH TRANSLATION BY ALEXANDER ANIEL OF BRAVE WAVE PRODUCTIONS Takahiro Izutani has experienced it all in the world of […]
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